The Last Days Of Social Media Social media promised connection, but it has delivered exhaustion. noemamag.com Article
Welcome to the entry-level void: what happens when junior design jobs disappear? Entry-level jobs are disappearing. In their place: unpaid gigs, cold DMs and self-starters scrambling for a foothold. The ladder’s gone – what’s replacing it, and who’s being left behind? itsnicethat.com Article
React Won by Default – And It's Killing Frontend Innovation Exploring how React's dominance by default stifles frontend innovation, and why deliberate framework choices lead to better tools for performance, developer experience, and ecosystem diversity. lorenstew.art Article
Make things happen This article reflects on how great designers don’t just land “cool projects” — they transform difficult, unglamorous work into something inspiring. It’s a reminder that instead of waiting for opportunities, we can create them by bringing energy, vision and drive to whatever is in front of us. capwatkins.com Article
Typography in Motion: A Breathing Digital System Have you ever thought about digital systems feeling us? What if letters could do more than just share words? What if typography could react, listen, and remember? Shuxuan Yang, also known as Eleanor Yang, is a gifted designer. She tackles these ideas in "Synthetic Nature." This interactive project shows motion design as a live system. It changes with the user. abduzeedo.com Article
The Myth of Good Taste: Product Management in the Age of Enshittification. Product management has borrowed the concept of “taste” from European aesthetic philosophy, but this borrowing creates a fundamental problem: it traps us in subjective discussions that distract from what actually matters. When PMs debate whether something has “good taste,” they’re engaging in discussions rooted in personal preference and cultural signaling rather than objective measures of user value and business outcomes. medium.productcoalition.com Article
In Good Company: How Agencies Are Transforming Client Collaboration To take creativity to new heights, agencies and freelancers are breaking down traditional boundaries and using tools like Figma to partner with their clients every step of the way. figma.com Article
Design Beyond Barriers What makes an interface accessible? And how can designers create experiences that work for all users? This guide answers all your burning questions about accessibility—like how to design for everyone, even those juggling a hot coffee and a pet hamster. designbeyondbarriers.com Article
Why is quality so rare? The modern world has made huge advances in knowledge, technology, and skill. We can build faster than ever. We know more than ever. Yet quality still feels so rare. So many things feel unfinished, broken, or forgettable – why? linear.app Article
Good vs Great Animations We all want our UIs to feel great and animations can definitely help with that. But how do you actually create a great animation? This article is a collection of practical tips to help you go from good to great animations. emilkowal.ski Article
Design or Disappear In an era defined by accelerating AI, ecological urgency, and cultural division, design is no longer optional—it is essential for survival. For centuries, design and craft have shaped our tools, our systems, and our sense of self. From the meticulous detail of the Arts & Crafts movement to the functional… maeda.pm Article
Design in the age of vibes How the new wave of design and dev tools are changing who builds it, how decisions get made, and what the role of a designer even is. uxdesign.cc Article
The history of album art Album art didn’t always exist. In the early 1900s, recorded music was still a novelty, overshadowed by sales of sheet music. Early vinyl records were vastly different from what we think of today: discs were sold individually and could only hold up to four minutes of music per side. Sometimes, only one side of the record was used. matthewstrom.com Article
The creative power of constraints Constraints act not as limitations but as catalysts for creativity. Examples from architecture, design, and art reveal the paradoxical relationship between boundaries and innovation. arun.is Article
You Can Be a Great Designer and Be Completely Unknown I often find myself contemplating the greatest creators in history — those rare artists, designers, and thinkers whose work transformed how we see the world. What constellation of circumstances made them who they were? Where did their ideas originate? Who mentored them? Would history remember them had they lived in a different time or place? chrbutler.com Article
The Post-Developer Era When OpenAI released GPT-4 back in March 2023, they kickstarted the AI revolution. The consensus online was that front-end development jobs would be totally eliminated within a year or two. Well, it’s been more than two years since then, and I thought it was worth revisiting some of those early predictions, and seeing if we can glean any insights about where things are headed. joshwcomeau.com Article
The Best Programmers I Know "I have met a lot of developers in my life. Lately, I asked myself: “What does it take to be one of the best? What do they all have in common?” In the hope that this will be an inspiration to someone out there, I wrote down the traits I observed in the most exceptional people in our craft. I wish I had that list when I was starting out. Had I followed this path, it would have saved me a lot of time." endler.dev Article
Design by Decision Fatigue An essay on how the decisions we make writing software shape our enjoyment of the craft questdb.com Article
A fluid CSS methodology Fluid CSS methodologies have completely transformed my approach to web integration by improving the responsive aspect and simplifying maintenance. I find this topic deceptively simple yet incredibly powerful and still relevant today. willybrauner.com Article
How I review design work. Defining what “good design” actually looks like. Good design can be tricky. What’s obvious to one person might not make sense to someone else. Design might feel subjective, but there are things I (and the rest of design leadership) consistently… uxdesign.cc Article
13 lessons creatives wished they'd known earlier in their career We've gathered essential tips from seasoned creatives to help you navigate your career with confidence, clarity and long-term success. creativeboom.com Article
Reimagining Fluid Typography Are we responding to the right inputs? For many years, it has been ‘best practice’ to use relative units (especially em and rem) for sizing text. That’s great! But after playing around with my user preferences, I think we can improve on the common approaches. oddbird.net Article
Websites are dead (and more click bait!) Some thoughts, experiences, opinions and unsolicited advice on the current state of websites and web design as a freelancer. perozzi.blog Article
Pricing Design Dan Mall explains how to earn more by understanding what goes into a price and what your clients really want—and are willing to pay for. Learn the right questions to ask and when, and ways to turn client requirements into numbers, with a real-world example from Dan’s agency. pricingdesignbook.com Article
Creativity is the only thing. An open letter to my fellow creatives… Creativity is risk. To do something different, or meaningful, or human, is messy. Creativity is accessing the part of the brain adjacent to emotions, and emotions are the opposite of rationality. It doesn’t fit neatly into an ideal customer profile. You can’t attach quarterly goals to it. uxdesign.cc Article
Rethinking Rebranding Rebranding isn't just a logo swap—it's a deep introspective journey. By questioning fundamental purpose and making thoughtful, incremental changes, even centuries-old institutions can breathe new life into their core identity and relevance. reiinamoto.substack.com Article
Design Principles Set of guidelines that empower a team to make wise decisions and appropriate trade-offs when designing, building and innovating. principles.design Article
Jonathan Ive - rams foundation Jonathan Ive, the long-time Chief Design Officer at Apple, is among the most prominent creatives who have been influenced by Dieter Rams and his design principles. Here, in one of his rare interviews in recent years, Ive speaks openly about his admiration—pointing out one important achievement of Rams that is often overlooked. rams-foundation.org Article
Updating Our Web System For A New Era Want to see how we used Figma’s latest features to audit and refresh our web system? Here’s a behind-the-scenes look at how we streamlined our components, improved our workflows, and built for the future. figma.com Article
The obsession over craft People get annoyed about hearing about craft as they know being a good designer requires other skills to succeed: strong communication skills, a growth mindset, and ability to collaborate. However, I must share the hard truth. Craft is an unavoidable foundation as a designer. proofofconcept.pub Article
Branding Anterior. Medical Insurance? AI? Oh my! Smith & Diction showcases their project for Anterior. […] After Perplexity dropped we got a lot of inquiries from other AI companies. Like, a lot a lot. Most of them were very early in their journey and didn’t really know what they were building or who they building for. medium.com Article
UX needs more punk. Disrupting the status quo in design. Polished interfaces and seamless experiences dominate the design landscape. UX design has, in many ways, become too safe. We prize consistency, accessibility, and user-friendliness — values that are crucial to creating good products. But is “good” enough? Have we, in the quest for perfection, lost the soul of UX? Don’t we need more punk? uxdesign.cc Article